Scott Le Duc

Image of Mr.Le Duc with a SurfboardMr. Le Duc after a Green Bay Packer Superbowl win in 2011

Contact Information

Biography

Philosophy

  • Getting students to direct their own learning is a primary focus of class activities.
  • Scott has titled his teaching philosophy Learning Mastery.

Classes

  • Office Hours
  • 1st Period Game Design
  • 2nd Period IB Film
  • 3rd Period Film
  • 4th Period Planning      
  • 5th Period Game Design
  • 6th Period School of Rock     

Class Resources are in Schoology

Session Information (1 session = 3 weeks to a couple months)

Equipment and DVD Checkout

Class Blog with Projects, Class Descriptions, and Syllabi

Mr. Le Duc's Resource Bookmarks

Mr. Le Duc's YouTube Channel

Course Descriptions

IB Film Cinematography
Cinematography and Cinema Production OSPI CIP Code 500602

The IB Film course aims to develop in students the skills necessary to achieve creative and critical independence in their knowledge, experience, and enjoyment of film. The course is divided into three sections inextricably interwoven through the course; textual analysis, film theory and history, and creative process. Through a textual analysis of films and a study of film history students will enhance the development of their creative, analytic and production skills. Students will create scripts for documentaries that study specific film styles and techniques, develop oral presentation that critically analyze short film passages, and produce short films.

Game Design
Video Game Design/Digital Computer Animation for Game Design OSPI CIP Code 110803

A course that focuses on the software, hardware, and mathematical tools used to represent, display, and manipulate topological, two and three-dimensional objects on a video screen and prepares individuals to function as computer graphics/video game development specialists. Includes instruction in graphics software and systems; computer programming; digital multimedia; graphic design, video game design and development; graphics devices, processors, and standards; attributes and transformations; projections; surface identification and rendering; color theory; algebra; geometry; trigonometry and introduction to various mathematical concepts related to interactive computer and computer graphic-based applications.

School of Rock
Recording Arts and Sound Reinforcement Technology OSPI CIP Code 100203

A course that prepares individuals to apply technical knowledge and skills to the production of sound recordings as finished products or as components of film/video, broadcast, live, and mixed media productions. Includes instruction in sound equipment operation and maintenance; music, dialogue, and sound reinforcement effects recording; sound track editing; dubbing and mixing; sound; tape, disk, and CD production; digital recording and transmission; amplification, effects, Foley;  and working with producers, editors, directors, artists, and production managers.

Grading

  • The grade book will be maintained in Schoology
  • Schoology grades will be synchronized with Skyward Assessments will consist of either 1-point CTE, 21st Century Employability Skills, and/or other academic standards
  • If the student meets or exceeds the assignment stated standard by the due date a score of 1 point will be awarded
  • If the student does not meet or exceed the assignment stated standard by the due date, a score of “0” will be assigned
  • Students can submit or re-submit assignments until the assignment meets or exceeds the standard and be awarded the associated 1 point
  • No penalty will be assessed for late work, BUT no late work will be accepted during the last two weeks of the term

 

Le Duc-isms

  • "I do, we do, you do"
  • "Doing is learning."
  • "We are smarter than me."
  • "Talk the terms and demonstrate the skills."
  • "If you can't measure it, you can't improve it."
  • "Automagic"

Standards and Resources

Film Resources

The Visual Story: Creating the Visual Structure of Film, TV and Digital Media by Bruce Block

The Story of Film by Mark Cousins

Looking at Movies: An Introduction to Film, by Richard Barsam and Dave Monahan

The Filmmaker's Eye: Learning (and Breaking) the Rules of Cinematic Composition by Gustavo Mercado

The Five C's of Cinematography: Motion Picture Filming Techniques by Joseph V. Mascelli

Film Directing Shot by Shot: Visualizing from Concept to Screen by Steven D. Katz

In the Blink of an Eye: A Perspective on Film Editing by Walter Murch

The 100 Most Powerful Film Conventions Every Filmmaker Must Know by Jennifer Van Sijll

Rock Resources

The Practice of Practice by Jonathan Harnum

PRACTICE LESS, PLAY MORE: The simple, three-step system to play songs you love on your guitar from day 1 by   

Game Resources

A Theory of Fun for Game Design by Raph Koster

Level Up! The Guide to Great Video Game Design  by Scott Rogers 

Parent Homework

Read BrainRules by John Medina

Or read Made To Stick by the Heath Brothers

Or read How Children Succeed by Paul Tough

Or read Flow by Mihaly Csikszentmihalyi