Lesson 3

OBJECTIVE

The student will apply styles to layers using the Layer Style dialog box.  The student will also work with blending modes to blend pixels on various layers.

 

Lesson:  Blend pixels with a color range

  1. Continue with the previous file - PS_C8_L2_Soccer_your username – resave it as PS_C8_L3_Soccer_your username
  2. Double-click the Single player thumbnail (on the Layers panel) to open the Layer style dialog box [move the Layer Style dialog box if it obscures your view of the single player]
  3. Click to highlight the 'Blending Options: Default bar' at the top of the list
  4. Select the 'Drop Shadow' check box
  5. Click the 'Blend If' list arrow, then click 'Blue'
  6. Drag the left (black) 'This Layer slider' to 18 [slider position determines the number of visible pixels for the color channel you’ve selected]
  7. Click OK, then view the fade-out effect on the Single player layer [if you want to really observe the fade-out effect, display the History panel, then delete the last state and redo steps 4 through 6]

Summary:

You opened the Layer Style dialog box for the Single player layer, applied the Drop Shadow style, selected Blue as the Blend If color, then adjusted the This Layer slider to change the range of visible pixels.  The result is that you blended pixels on the Single player layer so that blue pixels outside a specific range will not be visible.

 

Lesson:  Split sliders to select a color range

  1. Double-click the Running Players thumbnail (on the Layers panel) to open the Layer Style dialog box
  2. Click to highlight the 'Blending Options: Default bar' at the top of the list, then click the 'Bevel and Emboss' check box
  3. Click the 'Blend mode' list arrow, then click 'Dissolve'
  4. Click the 'Blend If' list arrow, then click 'Red'
  5. Press and hold [Alt], click the right 'This Layer slider', drag the left half of the Right slider to 200, then release [Alt] [pressing [Alt] splits the slider into two halves]
  6. Click OK
  7. Resave your work to your folder on the server as PS_C8_L3_Soccer_your username

Summary:

You opened the Layer Style dialog box for the Running Players layer, applied the Bevel and Emboss style to the layer and changed the blending mode to Dissolve, specifying the red pixels as the color to blend.  To fine-tune the blend, you split the right This Layer slider and set a range of pixels that smoothed the transition between visible and invisible pixels.