Lesson 5

Create Character Animations Using Inverse Kinematics

 

OBJECTIVE:

In this lesson, you will use the bone tool to create a character animation and create a movie clip that can be manipulated by the viewer.

Open the following document to view the instructions for each lesson as well as the corresponding diagram:  Flash.C5.L5

Lesson:  Create the bone structure

Lesson:  Animate the character 

Lesson:  Create a movie clip of the IK

Lesson:  Apply an ease value

Lesson:  Set the play to runtime