Lesson 4

Create Shape Tween Animations 

 

OBJECTIVE:  In this lesson, you will create a shape tween animation and specify shape hints.

 

Lesson:  Create a shape tween animation

  1. Open fl4_6.fla from the Digital Design folder on the server
  2. Save it to your server folder as Fl_C4_L4_antiqueCar_your username
  3. Set the view to Fit in Window
    [TIP:   This chapter assumes you always set the magnification to Fit in Window]
  4. Click frame 30 on the shape layer, then insert a keyframe
  5. Click the Selection tool on the Tools panel, then click a blank area of the pasteboard to deselect the car
  6. Point to the right side of the top of the car, the use the arc pointer to drag the car top to arc above the car
  7. Click anywhere on the shape layer between frames 1 and 30
  8. Click Insert on the menu bar, then click Shape Tween
  9. Click frame 1 on the shape layer, then play the movie
  10. Click frame 30 on the shape layer
  11. Click the Selection tool on the Tools panel, then drag a marquee around the car to select it if it is not already selected
  12. Drag the car to the right side of the Stage
  13. Play the movie, then save and close it

Summary:  You created a shape tween animation, causing an object to change shape as it moves over several frames.

 

Lesson:  Create a morphing effect

  1. Open fl4_7.fla from the Digital Design folder on the server
  2. Save it to your server folder as Fl_C4_L4_morphCar_your username
  3. Click frame 40 on the morph layer
  4. Click Insert on the menu bar, point to Timeline, then click Blank Keyframe
    [TIP:  Inserting a blank keyframe prevents the object in the preceding keyframe from automatically being inserted into the blank keyframe]
  5. Click the Edit Multiple Frames button on the Timeline – turning on the Edit Multiple Frames feature allows you to align the two objects to be morphed
  6. Display the Library panel
  7. Drag the g_antiqueCarTopDown graphic symbol from the Library panel directly on top of the car on the Stage
    [TIP:  Use the arrow keys to move the object in small increments as needed]
  8. Make sure the g_antiqueCarTopDown object is selected, click Modify on the menu bar, then click Break Apart
  9. Click the Edit Multiple Frames button to turn off the feature
  10. Click anywhere between frames 1 and 40 on the morph layer, click Insert on the menu bar, then click Shape Tween
  11. Click frame 1 on the Timeline, then play the movie – the first car morphs into the second car
  12. Save the movie

Summary:  You created a morphing effect, causing one object to change into another.

 

Lesson:  Adjust the rate of change in a shape tween animation

  1. Click frame 40 of the morph layer
  2. Click the Selection tool on the Tools panel, then drag a marquee around the car to select it
  3. Drag the car to the right side of the Stage
  4. Click frame 1 on the morph layer
  5. Set the ease value on the Properties panel to -100
  6. Click the Stage, then play the movie – the car starts out slow and speeds up as the morphing process is completed
  7. Repeat steps 4 and 5, but change the ease value to 100
  8. Click frame 1 on the Timeline, then play the movie – the car starts out fast and slows down as the morphing process is completed
  9. Save your work, then close the movie

Summary:  You asked motion to a shape tween animation and changed the ease value.

 

Lesson:  Use shape hints

  1. Open fl4_8.fla from the Digital Design folder on the server
  2. Save it to your server folder as Fl_C4_L4_shapeHints_your username
  3. Play the movie and notice how the L morphs into a Z
  4. Click frame 15 on the Timeline, the midpoint of the animation, then notice the shape
  5. Click frame 1 on the hints layer to display the first object
  6. Make sure the object is selected, click Modify on the menu bar, point to Shape, then click Add Shape Hint
  7. Drag the Shape Hint icon (a) to the top of the L
  8. Repeat Steps 5 and 6 to set a second and third Shape Hint icon - set the (b) icon to the bottom intersection of the L and the (c) icon to the bottom right of the L
  9. Click frame 30 on the hints layer – the shape hints are stacked on top of each other
  10. Drag the Shape Hint icons so the (a) is in the middle of the top of the Z, the (b) is on the bottom intersection of the Z, and the (c) is on the bottom right of the Z
  11. Click frame 15 on the hints layer, then notice how the object is more recognizable now that the shape hints have been added
  12. Click frame 1 on the Timeline, then play the movie
  13. Save your work, then close the movie

Summary:  You added shape hints to a morph animation.