VisCom

Download the Competencies/Skills Check Sheet 1st Semester (PDF) and 2nd Semester (PDF)

UNIT SKILL # UNIT # COMPETENCIES
1 Career Exploration 1 1.1 Use career resources to research educational requirements, salaries, and career ladder opportunities of careers in multimedia
2 1.2 Assess personal skills, abilities aptitudes, strengths, and weaknesses as they relate to career exploration in the field of multimedia
3 1.3 Relate the importance of workplace expectations to career development (e.g. work ethic, workplace relationships, workplace diversity, communication skills, virtual work environment, continual skills improvement, career and job self management)
4 1.4 Relate the importance of lifelong learning to career success
5 1.5 Apply knowledge gained from individual assessment to a set of goals and a career plan
6 1.6 Develop strategies to make an effective transition from school to career
7 1.7 Identify industry certification opportunities
2 Safety 8 2.1 Apply workplace ergonomics
9 2.2 Use personal protective equipment as setting requires
10 2.3 Apply safety regulations to specific tasks and jobs in the occupational area
11 2.4 Promote a safe working environment
12 2.5 Demonstrate an understanding of safety risks and safety procedures for multimedia equipment and activities
13 2.6 Demonstrate the safe use storage, and maintenance of every piece of equipment in the lab, shop, and classroom
14 2.7 Apply safety practices when working around electricity
15 2.8 Apply proper workplace cleaning procedures
16 2.9 Identify practices used to avoid accidents
3 Project Workflow 17 3.1 Understand design process workflow, understand project goals and requirements
18 3.2 Understand and utilize system development life cycle (SDLC) (e.g. analysis, design, development, implementation, evaluation, maintenance)
19 3.3 Understand client expectations and delivery schedule
20 3.4 Understand and utilize design process workflow
21 3.5 Understand the need for inventory control procedures in project management
22 3.6 Compare/Contrast project formats and identify appropriate formats for desired end result
23 3.7 Identify parts of multimedia project (e.g. budget, objectives, identify audience, means of delivery, content and technical requirements)
24 3.8 Describe components of project plan (e.g. scope, content, application size, hardware and software, schedule, navigation)
25 3.9 Describe steps of application development (e.g. content, documentation, production, testing)
26 3.10 Identify project team roles necessary for different media (e.g. client representative, project manager, producer, user interface designer, programmer, systems architect, graphic artist, writer, videographer, quality assurance, webmaster)
27 3.11 Apply research techniques to meet project requirements
28 3.12 Apply research techniques to meet needs of projects, brainstorming, idea generation, doodles, idea elimination, and idea selection
29 3.13 Apply problem solving techniques
4 Design - Fonts and Color 30 4.1 Identify and correctly use type families (e.g. old style, serif, san serif, script, modern, decorative)
31 4.2 Measure accurately using typography measuring units (e.g. cap height, baseline, x-height, point size, key size, pica, point)
32 4.3 Explain vocabulary of typography (e.g. upper case, lower case, ascender, descender, regular, boldface, condensed, expanded, italic, cursive, font, text, type, type style, justified, unjustified, ragged left, ragged right)
33 4.4 Demonstrate a knowledge of color theory (e.g. light, pigment, transparent/opaque color)
34 4.5 Demonstrate a work knowledge of color organization and the color wheel (e.g. primary, secondary, tertiary, neutrals)
35 4.6 Identify and organize color schemes (e.g. monochromatic, complimentary, analogous triadic, split complimentary)
36 4.7 Demonstrate a working knowledge of values (e.g. value scale, tint, tone, shade, aerial/atmospheric perspective, illusion of space)
37 4.8 Explain additive and subtractive color (e.g. RGB and CMYK)
38 4.9 Apply psychology of color to projects
5 Design - Elements and Composition 39 5.1 Define the elements of design ( e.g. line, form, color, space, texture, value, shape)
40 5.2 Define the principles of design (e.g. emphasis, unity, balance, proportion, rhythm)
41 5.3 Identify elements of composition C.RA.P. (contract, repetition, alignment, proximity)
42 5.4 Combine text, images, and sound by incorporate information from a wide range of media (e.g. films, newspapers, magazines, online information, television, videos, and electronic media-generated images)
43 5.5 Use the selected media skillfully, edit appropriately and monitor for quality
44 5.6 Scan photographs, objects, and drawings
45 5.7 Use a digital camera
46 5.8 Panel elements and structure
47 5.9 Export window and settings
48 5.10 Test audience response and revise the presentation accordingly
6 Graphics - Logo and Project 49 6.1 Identify graphics software, and basic features of different brands of software
50 6.2 Compare/Contrast graphic file types (e.g. GIF, JPEG, TIFF, PICT, BMP, TGA, PNG)
51 6.3 Compare/contrast vector and raster graphics
52 6.4 Perform basic editing functions (e.g. recoloring, dithering, cropping, anti-aliasing, resizing)
53 6.5 Use graphic tools in software
54 6.6 Work with layers
55 6.7 Perform drawing techniques (e.g. points, joining, path operation, tracing, strokes, fills)
56 6.8 Transform objects
57 6.9 Select and group objects
58 6.10 Manipulate graphic space to create depth
59 6.11 Create basic shapes
60 6.12 Combine various types of images
61 6.13 Use effects (e.g. watercolor, airbrush, pencil)
7  Copyright and Ethics 62 7.1 Explain fair use guidelines for different media
63 7.2 Explain privacy issues in different media
64 7.3 Describe ethics in computing (e.g. ACM code of ethics, acceptable use policies)
65 7.4 Compare/Contrast how reality may be manipulated in different media
66 7.5 Describe issues of accessibility in different media
67 7.6 Explain the concept of credibility in different media (e.g. context, fair and accurate representation, deception)
68 7.7 Describe ethics in digital photography
69 7.8 Research benefits and consequences resulting from the practice of business ethics when working with customers.
70 7.9 Demonstrate benefits and consequences resulting when decisions related to customer needs and services are based on ethical principles
71 7.10 Illustrate benefits and consequences resulting from the practice of work ethics when completing activities to the standard required by industry and by law, regardless of the situation
8 Digital Photography Basics 72 8.1 Identify standard parts of a digital camera and explain each function
73 8.2 Identify photo editing software, and basic features of different brands of software
74 8.3 Compare/Contrast file formats
75 8.4 Identify typical maximum image size vs. nominal pixel count
76 8.5 Select appropriate resolution for application
9 Digital Photography Studio Sessions 77 9.1 Apply knowledge of camera operations to create properly exposed and focused photographs
78 9.2 Apply knowledge of aperture settings to demonstrate shallow and maximum depth of field
79 9.3 Apply knowledge of shutter speeds to demonstrate stopped and blurred motion
80 9.4 Apply photographic elements of composition
81 9.5 Apply knowledge of light to capture correct exposure
82 9.6 Download files from storage to a computer
83 9.7 Use software to perform standard alterations to digital images (e.g. auto correct, correct exposure, adjusting tone, levels, correcting color, cropping, rotating, and sharpening)
84 9.8 Use software to perform hand coloring techniques (e.g. sepia, black and white, duotones, selective coloring)
85 9.9 Use software to retouch digital images (e.g. dust removal, selections, layers, blend, dodge and burn, blur, remove backgrounds, remove object, composite)
10 Video Production Basics 86 10.1 Explain tasks associated with assistant floor director, crew, and talent supervision including scheduling, blocking and rehearsing, hand cues, set-up and break down
87 10.2 Compare/Contrast video file formats (e.g. MOV, WMV, AVI, MPEG)
88 10.3 Describe how types of compression can determine issues such as video quality, look, and size of a composition
89 10.4 Identify, demonstrate, and set up use of basic lens effects (zoom, rack focus, irising, white balance).
90 10.5 Recognize adequate computing power for digital video processing
91 10.6 Identify video editing software, and basic features of different brands of software
92 10.7 Define concepts for video formatting, such as dimensions, data rate, frame rate, timeline synchronization, and audio
93 10.8 Develop a checklist of equipment for a production
94 10.9 Identify and list the necessary props for a selected dramatic or commercial script
95 10.10 Identify several sources of possible scripts, properties or ideas for a video project.
11 Video Production Film 96 11.1 Storyboard sequence of events
97 11.2 Set up and operate basic video equipment
98 11.3 Explain and demonstrate use of camera techniques in establishing point of view, movement, creating composition, visual continuity and mood.
99 11.4 Explain and demonstrate camera techniques for sequencing shots (e.g., shooting to edit and in-camera editing).
100 11.5 Explain and demonstrate the use of lighting techniques in creating composition, visual continuity and mood.
101 11.6 Demonstrate knowledge of recording practices, including lighting, movement, shutter speed, image stabilization, and auto focus
102 11.7 Use tools for transferring video to the computer and know the limitations of older media
103 11.8 Perform editing techniques using software and/or in camera production
104 11.9 Adapt file and format size to method of delivery
105 11.10 Practice and use the different effects and effect attributes to creatively enhance a project
12 Sound Production 106 12.1 Compare/Contrast sound file extensions (e.g. AU, AIF, WAV, MP3, RA, MIDI, WMA, QT)
107 12.2 Explain sampling and how it related to sound quality and file size
108 12.3 Explain problems associated with audio mixing and multiple microphones.
109 12.4 Identify the basic elements of a quality audio signal, select proper equipment
110 12.5 Select hardware to perform audio tasks
111 12.6 Use digital recording devices to capture sound
112 12.7 Access and capture recorded and live audio from a variety of sources
113 12.8 Use software to edit sound files
114 12.9 Use software to mix audio
115 12.10 Use software to sweeten/equalize audio
13 Animation 116 13.1 Recognize types of animation (frame-based, vector, rollover, morphing, 3-D, virtual reality)
117 13.2 Create a storyboard
118 13.3 Decide when to use animation
119 13.4 Use software to create animation
120 13.5 Create backgrounds
121 13.6 Pose characters
122 13.7 Incorporate timing
123 13.8 Crop multiple image frames
124 13.9 Test animations
125 13.10 Convert files
14 Web Design - Research and Planning 126 14.1 Examine the history of the web
127 14.2 Evaluate and use web resources
128 14.3 Determine purpose, audience, and content
129 14.4 Recognize different platforms and browsers in relationship to the web
130 14.5 Plan an organized layout
131 14.6 Use web authoring software to create Web pages
132 14.7 Select an appropriate navigational structure (e.g. linear, hierarchy, flow chart)
133 14.8 Organize all content files into folder management
15 Web Design - Production 134 15.1 Apply HTML and CSS tags and attributes for creatingweb pages
135 15.2 Apply interactive design principles (e.g. navigation, user feedback)
136 15.3 Use web-safe colors and fonts
137 15.4 Write text applying principles appropriate for web pages
138 15.5 Employ proofreading and editing techniques
139 15.6 Use a template
140 15.7 Use web publishing techniques (e.g., ftp)
141 15.8 Contrast web hosting account options (e.g., free vs. paid, languages supported, spam filtering options)
142 15.9 Explain process of obtaining a domain name
143 15.10 Evaluate site using Web accessibility tools (e.g., Bobby, Cynthia Says)
16 Presentation Strategies 144 16.1 Identify components of effective presentations
145 16.2 Use and edit templates and master slides
146 16.3 Draw and edit objects (e.g. fills, borders, lines, clip art, images)
147 16.4 Incorporate audio and video elements
148 16.5 Incorporate effective transitions
149 16.6 Apply timing settings
150 16.7 Import files into a presentation
151 16.8 Present a topic and focus that are appropriate for purpose, time constraints, and audience
152 16.9 Apply pronunciation, grammar, and articulation, and makes exceptional use of vocal
153 16.10 Physical behaviors support verbal message
17 Desktop Publishing 154 17.1 Select design for appropriate audience
155 17.2 Plan the proper use of white space
156 17.3 Create and modify templates
157 17.4 Use formatting commands (e.g. margins, columns, leading, page justification)
158 17.5 Use editing tools (e.g. cut, copy, paste)
159 17.6 Import files into publications
160 17.7 Apply typography formatting (e.g. bold, italic, underline, reverse, font type, drop cap, color)
161 17.8 Select color scheme
162 17.9 Create an effective focal point
163 17.10 Select printing attributes (e.g. duplexing, tray size, paper size)
164 17.11 Convert desktop publication to other formats (e.g. PDF, HTML)
165 17.12 Work with multiple pages
166 17.13 Use advanced features (e.g. word art, wrap text around object, text box rotation)
167 17.14 Edit documents
168 17.15 Test audience response and revise accordingly

Draft 8/30/2014