Game Weeks 1-9 Spring

Weekly Activities Schedule

Week 9 (March 28- April 1)

  • Fri: FormTeams
    • Warm Up
    • IDO
      • Watchpacapong
      • WatchHow To Build Your Own Video Game - Epic How To
      • Review teampitch process
        • 7-11 slides
          • Retro game one (screenshot)
          • Retro game two(screenshot)
          • Mock up of game play(paper sketch) - author name
          • Collision matrices(paper or screenshot)- author name
          • Class diagram(paper or screenshot)- author name
          • Game flow diagram (paper or screenshot)- author name
          • Roles 1 (names, role, and tasks for project)
          • Roles 2 (names, role, and tasks for project)
          • Roles 3 (names, role, and tasks for project)
          • Roles 4 (names, role, and tasks for project)
          • Roles 5 (names, role, and tasks for project)
        • Request missing work feedback forms
        • SharetheUnity Curriculum PDFfile
    • WEDO
      • Discuss grading, deadlines, points for team success vs. individual success
        • Production journal
      • Discusspitch process, who's gonna do what
      • Discuss helping each other, whiteboard, etc.
      • Fill in team form
    • YOUDO
      • Begin strategizing
  • Thurs:Workon Skill Building,Work onIndependently Goals,Start Thinkingabout State Contest
  • Wed:Workon Skill Building,Work onIndependently Goals, Start Thinking about State Contest
    • Warm Up
    • IDO
      • Introduce New and ImprovedGame Production Process
        • Le Duc as executive producer
        • Stand up meetings on Monday's and Thursday's
        • WEDO time for 21st skills observation
      • Review State Contest
        • The Prompt:Retro Game Mashup
        • The Details:Mix and match the classic games from the past such as Pacman, Tetris, Donkey Kong, Space Invaders etc...
          • Your game must have at least two distinct mechanics from two different retro game.
        • The Rules:Will be released soon
      • Hand back graded work
    • WEDO
      • Discuss new / same teams and who gets to work with whom
        • Mr. Le Duc will speak with everyone who is caught up in class
    • YOUDO
      • Work on skills
      • Begin planning game ideas
  • Tues:Workon Skill Building andWork onIndependently Goals
    • YOUDO
      • Workon skills
      • Guest what? The state contest details have been released!!!
        • The Prompt: Retro Game Mashup
        • The Details: Mix and match the classic games from the past such as Pacman, Tetris, Donkey Kong, Space Invaders etc...
          • Your game must have at least two distinct mechanics from two different retro game.
        • The Rules: Will be released soon

PREVIOUS WEEKS


Back to Top of Page

Week 8 (March 21-25)

  • Mon-Fri:Workon Skill Building,Working Independently Goals, and Listen to Guest Speakers
    • Warm Up
    • IDO
      • Remindabout Student v. Staff Basketball Game Friday
      • Use time in class wisely, you should only be working in Unity or activities directly related to your team's game
      • On Thursday: IntroduceVlad Suslikov; programmer, college student, and former student at Capital
      • On Friday:IntroduceMr. Flo; programmer, parent of Capital student, and Microsoft employee
    • WEDO
      • Answerquestions
    • YOUDO
      • Workon skills

Back to Top of Page

Week 7 (March 14-18)


PREVIOUS WEEKS


Back to Top of Page

Week 6 (March 7-11)


PREVIOUS WEEKS


Back to Top of Page

Week 5 (Feb. 29-March 4)

  • Fri:Work onGame ProductionProduction
    • Warm Up
      • WatchTribute to First Nations. Robbie Robertson - Ghost Dance
    • IDO
    • WEDO
      • Answerquestions
    • YOUDO
      • Workon production
  • Mon-Wed:Work onGame Production Pre-production
    • Warm Up
    • IDO
      • Checkon progress
      • Hand back feedback forms for pre-production
      • ShareProduction Roles is Due: March. 1st (Tuesday)
        • Coder
          • Evidence of production notes with a summary of each day
          • Evidence of on going discussions with team
          • Evidence of essential scripts test
        • Artist
          • Evidence of production notes with a summary of each day
          • Evidence of on going discussions with team
          • Evidence of essential finished art
        • Level/Terrain Editor
          • Evidence of production notes with a summary of each day
          • Evidence of on going discussions with team
          • Evidence of essential finished levels/terrain/environment
        • Producer
          • Evidence of production notes for each day
          • Evidence of a set of expectations for the day and what was achieved or not achieved
          • Evidence of ongoing discussions with key production team members
          • Evidence of ways problems were solved
          • Evidence of plans to improve production for the future
      • Finishby end of class Tuesday
    • WEDO
      • Answerquestions
    • YOUDO
      • Workon pre-production

Back to Top of Page

Week 4 (Feb. 22-26)

  • Fri:Work onGame Production
    • Warm Up
    • IDO
      • Hand back pre-productionfeedback forms
    • WEDO
      • Answerquestion
    • YOUDO
      • Workon game
  • Mon-Thurs:Work on GamePre-production and Production
    • Warm Up
    • IDO
      • Hand out feedback forms
      • Review details for each role
      • Remind ofdue dates:
        • Pre-production: Feb. 24th (Wednesday)
          • Coder
            • Evidence of contributions for Game Development plan
            • Evidence of bug tracker
            • Evidence of milestones with elimination of what is too difficult
            • List of things needed to be coded
            • Evidence of learning resources for problem solving
          • Artist
            • Evidence of contributions for Game Development plan
            • Evidence of milestones
            • Evidence of helping mold general aesthetics
            • Evidence of rough drafts of concept art
            • List of basic object and character textures to be created
          • Level/Terrain Editor
            • Evidence of contributions for Game Development plan
            • Evidence of milestones
            • Evidence of helping mold general aesthetics
            • Make list of terrain features
            • Sketch out environment /level
        • Production: March 1st
        • Post-production: March 8th
    • WEDO
      • Answerquestions
    • YOUDO
      • Work on game

Back to Top of Page

Week 3 (Feb. 17-19)

  • Wed:ReviewBug Trackers, MDA, Game Development Plan, and Role Expectations
    • Warm Up
    • IDO
    • WEDO
      • Reviewteam roles, who's doing what today
    • YOUDO
      • ReviewMDA Framework
        • How will you include the best of game design in your game?
      • Invite Mr. Le Duc toyourbug tracking system, if you haven't already
      • Finishthe Game Development Plan from Unit 5with your team
        • The producer, project idea generator, should create a blog post titled, Game Development Plan
        • Copy and paste the plan in a mutually accessible space for your team, like the bug tracker

Back to Top of Page

Week 2 (Feb. 8-12)

  • Fri:Examine Bug Trackers and Role Expectations

Back to Top of Page

Week 1 (Feb. 1-5)


Back to Top of Page